
Salticidae
A downloadable game
Salticidae is a 3D survival adventure where you play a jumping spider half a centimetre long, in an English back garden that looks like a continent from down there. Stalk and pounce on prey, shoot silk, molt to grow bigger, raise a colony of spiderlings, ride the wind on silk, and try very hard not to get eaten.
It's in early alpha (v0.17), made by solo developer Waroft. There's no public download yet: Salticidae is on Kickstarter until 31 October 2026, and backers on the Early Molt tier and up get beta access on Steam.
Back Salticidae on Kickstarter
Hunt. Creep in low, judge the distance and leap many times your own length onto flies, grasshoppers and beetles. Prey fights back: rhinoceros beetles are armoured and fly off, and grasshoppers kick and bite.
Weave. Shoot sticky snares and flick leg barbs. Drop on a dragline, glide under a silk parachute, or balloon across the garden on the wind and drop out of the sky onto your prey.
Grow. Every molt makes you bigger and offers mutations shaped by what you eat. Build a rolled-leaf lair and raise spiderlings that hunt, weave webs, guard and forage on their own. When you die, carry on as one of them.
Survive. A robin by day, a hedgehog at night, a praying mantis, pond frogs, giant hornets, rival spiders and two ant colonies at war. Prey thins out where you hunt too hard, and the predators follow it. Hide in an empty snail shell, unless the hedgehog rolls it over.
A real garden. Day and night, four seasons, rain and snow. A wall, a fence, a pond, a vegetable patch, a compost heap, a hedge, a shed and a greenhouse. More than 30 kinds of creature, and a journal with a real fact for every bug you eat.
For streamers. Your Twitch chat can send in hornets, rain or grasshoppers, by vote or first come, first served. You decide what chat is allowed to do.
How it's made. I design, direct and playtest it. The code is written with an AI assistant (Claude). Some sound effects, the music, the trailer's narration and the in-game narrator's voice were made with ElevenLabs, and the logo and key art with ChatGPT. The creatures are photo-scans, licensed models and Blender work, and every screenshot is the real game.
Follow it. Website · YouTube · Reddit · Instagram · salticidaegame@gmail.com
| Published | 10 days ago |
| Status | In development |
| Author | Waroft |
| Genre | Survival |
| Tags | 3D, Animals, base-building, Exploration, insects, nature, Singleplayer, spider, Unreal Engine |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds, Text |






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